Birthday                                   November 2nd
Birthplace                                     Straiton City
She might coat herself with a rough exterior, but Angie is more than a petty delinquent.
Her home situation wasn't great, and it was there where her distaste for authority stemmed. She was forced to leave home at 15, and went to live with her friend Colress from then on. She saw Colress almost as a brother, but despite his support, she sought to find more people like her and joined Plasma as a result.
While she didn't exactly find the type of company she expected in Plasma, she was kind of stuck there anyways.
Time passed, and Angie eventually worked her way through the ranks, becoming the enforcer for the team. She called Colress to join her, and the two of them were known to be somewhat of an odd, if not powerful duo. The two of them weren't bothered much by the rest of Plasma, which is exactly how Angie wanted it.
Unfortunately, an altercation led to Angie's death at 21 - but not permanently. Finding herself living again in a new but similar world, she's unsure of what to do. Out of boredom, she decided to travel to Galar, where she made some new and rather unconventional friends.
She never did like to think about the future, but for once, Angie is maybe a bit optimistic about it.
Angie is 5'11" (180cm), with an average-muscular build. She has short ginger hair, and one olive eye - the other eye is a socket which she'll always cover with either a black or white eyepatch, unless sleeping.
Her primary outfit consists of a leather jacket with spikes as well as the Plasma insignia, a white t-shirt, a light pink spotted skirt, and heavy lace-up boots.
Personality
The first thing people tend to notice about Angie is her prevalent distaste for authority figures. She doesn't see it as much, and instead views it as more of an 'I do what I want' attitude.
She's generally carefree, or at least she appears to be. While Angie doesn't make it obvious to others, she worries about things a lot and tries to mask it with her chaotic attitude. She's anxious about the future, and isn't sure what she wants to do with her life moving forward - and she always has been. She finds it hard being tied to one place for too long, and prefers to come and go as she pleases.
She can be a bit snappy to those she's unfamiliar with, but once close, she has a big sister-y demeanor to her. She encourages trespassing, and also texts you to make sure you ate lunch.
She's not a very good people person, and as a result, her harshness is often unintentional - though she'll always try to apologize if she didn't mean it. She prefers to spend her time with just herself, and she's happiest with that.
Story
Early Life (0-15)
Angie was born on a cold November evening, into a relatively unpleasant situation. Her parents didn't get along much, and their spite towards each other was often projected onto Angie. Even in her earlier days, Angie distrusted authority figures and mostly looked out for herself when she could.
This attitude would eventually lead to her parents disliking her for their own reasons. In school, she was quiet and didn't talk much. She would often hear others whisper about her, and garnered a reputation of the troublemaker who wouldn't listen to the teacher.
One day during lunch, a boy who would later introduce himself as Colress came up to Angie - he was new, and unaware of Angie's reputation. He said he couldn't find anywhere to sit for the past couple of days, and asked if it was okay to sit with her. Angie didn't say anything, but he went and sat with her in silence anyways. Through time, the two outcasts became close friends, and they seemed to trust each other with everything.
Angie particularly would frequently defend Colress from those wishing to pick on him, while Colress would often invite Angie over. Angie became well known with Colress's family, and she began to think of them as her real family, as opposed to her abusive situation at home. Colress was also the one Angie first came out to at age 15, after a period of questioning her gender.
The two were best of friends, and it seemed nothing could separate them.
Conflicts, and Team Plasma (15-18)
Angie found that she was in a boiling pot, with things only getting worse as days went on. One fall night, after a particularly nasty fight, Angie's parents kicked her out. With only her phone and her laptop, Angie made her way to Colress's house, where she was welcomed with open arms. She lived in one of his family's spare rooms for about 2 years, and in that time she dropped out of school and ended up becoming more reclusive and risky, picking up smoking along the way.
After she had turned 17, Angie noticed talk of a group called Team Plasma, and from her previous knowledge on so-called 'teams', thought of it as a place for people with an interest in dissing authority. She looked into it, and was eventually lured in by lies. Once she was in the team, she quickly realized it was less of a youth gang and more of a cult scenario, but was manipulated into staying by the 7 sages. Not wanting to bring Colress or his family into any of it, Angie kept it a secret from him.
Grunt work usually consisted of defacing objects and putting up posters, which was nothing new to her - but whenever she did it for plasma, it just felt wrong. Everything Angie did for Plasma felt wrong, even if it was a petty crime she'd do normally.
One day, she was given a special task, along with a colleague. The 7 sages told her by phone that her location made her the best option - they needed dream mist from munna, a pokemon abundant in the Dreamyard. The Dreamyard was a familiar place to Angie, who'd often go to the abandoned complex with Colress's sister Alexis to climb around. She was told her colleague would have instructions.
On arrival, her colleague seemed nervous about the mission; while Angie wanted to ask why, she never did. She went over the mission with him, and stopped in shock when she got to the part involving the munna, realizing why her colleague must've been nervous: they were supposed to hit the pokemon. Angie began feeling hesitant too - she enjoyed petty offenses like trespassing and vandalism; they felt freeing to her. But harming a pokemon going about its way? It felt too far. But a sudden shiver went down Angie's spine as she remembered the threats of what would happen if she refused - and she thought her colleague could feel it too. She couldn't believe she was letting some authority take control of her like this, it was like a bad dream.
It didn't take much wandering for the two to encounter a wild munna and chase it into a corner - they were rather slow. As Angie grabbed the pokemon, she could feel a lump in her throat - she didn't want to hurt it, it wasn't right, it was innocent. She had never cared for Plasma's motto of pokemon liberation, but surely, this had to be wrong for them?
Angie's colleague made a snide remark out of hesitation, saying Angie was supposed to be the tough one, which snapped her out of it as she cringed in recoil. Angie shoved the pokemon at him, firing back by asking if he wanted to hurt the pokemon himself. There was some arguing between the two, before Angie let out a frustrated sigh and agreed to be the one who hit the munna while her colleague gathered dream mist. She took a long, deep breath, trying to mentally prepare herself, before...
A girl's voice sharply yelled at Angie. She opened her eyes, and lost her grip on the pokemon, who scuttled past the corner. Turning to look, there was a girl with dark brown hair seething with rage staring dead-on at Angie. The girl's blonde friend was tugging at her arm, telling her to leave it be.
Angie couldn't let herself be seen as nervous, she thought; so she put on a persona as tough as the girl challenging her. The girl yelled at Angie for trying to hurt a pokemon like that, and the two got into a heated argument.
After some time, when the situation couldn't get any more fired up, the brown-haired girl unsheathed what appeared to be claws, before suddenly striking Angie.
After that moment, everything seemed fuzzy. Angie stumbled back from recoil, and her hearing seemed to blank out - she could hear the girl's friend crying, but nothing she said made sense. Her face felt warm, and then it all realized into pain. Her vision came into as much focus as it could, and the brown-haired girl who hit Angie seemed horrified at what she had done, before running off with her friend. Angie tried to keep conscious, but she eventually blacked out to the troubled cries of her own colleague.
When she came to, Angie was in a hospital bed. Her face felt numb, but she put up her free arm to touch it, and could feel bandages around her right eye. She remembered how she couldn't open her right eye back in the Dreamyard, and suddenly it all made sense to her. Her eye was gone.
Angie wasn't quite sure how to react - the entire situation felt surreal; there was no way it was all really happening. But it was, and Angie was quickly discharged because she had healed fast.
Angie began to slowly try and ditch Plasma after that, doing the petty misdemeanors for herself instead of for the sages. It wasn't until she got a surprise late-night visit from the shadow triad that she was forced back inside Plasma - even worse, she was being relocated to the inside on a secret castle to do grunt work around there. She tried to resist, but was intimidated by threats made towards Colress and Alexis. She eventually gave in, and moved to stay at N's Castle, which she told Colress was a summer camp.
Angie lived in N's Castle all the way until the league incident. During the takeover of the Pokemon League, Angie was positioned to try and hold the fort, but as the situation quickly turned against Plasma, Angie just began to run through the castle, looking for an escape. Her timing was impeccable, as she came across the true leader, Ghetsis, making a swift escape on his hydreigon. While she didn't want to get that close to a pokemon after one took out her eye, she didn't have much of a choice, lest she be arrested. She ran through and grabbed onto hygreigon for dear life - Ghetsis acknowledged her, but didn't seem to make any attempt to push her off of the pokemon.
However they did it, Ghetsis and Angie were able to flee that night, avoiding arrest. Ghetsis seemed to have a backup ready, and as Angie hopped off the hydreigon, she was swiftly hit by a shadow triad member, knocking her out.
Neo Team Plasma (18-21)
When Angie awoke, she was in what she could rationally call a yacht, and there was a man staring at her. He wasn't Ghetsis or any member of the shadow triad, but looked higher ranked than a grunt. He was smiling at Angie, but she was able to tell it wasn't a true smile.
He apologized to Angie, stating that she was only knocked out due to the secrecy of the location. She looked around, until she found a door to the outside. The ocean breeze hit her face, and Angie realized the boat was docked at a small island.
The boat was was nearly larger than the island itself. Still, there sat a building that took up half of the space available, and was left completely unlabeled. The man joined Angie outside and introduced himself as Zinzolin, one of the seven sages of Team Plasma. He described the building to be the P2 laboratory, a place where Plasma conducted secret experiments - it's location unknown to the authorities, and it would be where they'd be hiding out for a while.
Angie went to grab her phone, but found it missing. When Zinzolin noticed she was looking for it, he told her that it was taken from her. Angie was upset, and tried to protest while Zinzolin explained it could give away their position. Angie couldn't do much but go along, so that's what she did.
She was still terrified of Ghetsis, and even more so of the shadow triad, but did her best to stand her ground by them. Life wasn't much better than it was at N's castle, but the extra room on the Yacht was nice. Still, Angie was more alone than ever, and with no contact to the outside, she felt miserable. She was the only grunt left, and the only others were the shadow triad, Zinzolin, and Ghetsis.
Angie had overheard Zinzolin talking about how they couldn't move on without a scientist, and without one they'd be fugitives forever. Without thinking, Angie mumbled that she knew a scientist, and Zinzolin heard her. He asked her to speak up, and Angie was forced to repeat herself and describe Colress. Zinzolin told Angie he'd talk to Ghetsis about it, and Angie thought the confrontation was over. But hours later, Ghetsis confronted Angie himself and asked for information on locating Colress. She replied reluctantly - she never wanted Colress to get involved in any of this, but she wasn't keen on refusing Ghetsis, imagining the consequences. If anything, it'd mean she'd be able to be with Colress again, after being isolated from him for the better part of a year.
Angie was allowed her phone to call him, and when proposed with the idea of a new science project, he overwhelmingly agreed. Angie was worried - knowing Colress's morals, it'd be easy to get him to do something for Ghetsis's wicked ideals, but she stayed optimistic that her friend wouldn't go too far.
When the two friends reunited, Colress met Angie with a big heartfelt hug. They'd both missed each other a lot, and even under the circumstances, they were still both overjoyed to see each other.
Angie tried her best to make Colress's interactions with Ghetsis as limited as possible, as she knew how manipulative the man could be, and didn't want her friend to be subject to him. Her attempts at blocking ended up making Angie seem authoritative in Ghetsis's eyes, so he promoted her to an enforcer for the team. While confused, she kept it up, in hopes it would mean she would get some of her freedoms back - and she did.
While Colress was busy doing whatever he wanted to the yacht Angie had arrived in, Angie was free to do... whatever she pleased. While she had the sinking feeling the shadow triad was watching her wherever she went, she still enjoyed the opportunity she got and went on her way - often staying late in cities, doing plenty of urban exploration in places where she wasn't supposed to be. She felt like the world was open to her, and while she did get into a few scuffles here and there, nothing too dramatic happened, until...
While loitering around Virbank, Angie recognized a trainer out of the corner of her eye. There was no denying it - it was the person... the thing that had attacked her and taken out her eye all the way back in the Dreamyard. Angie wanted to say something, but kept her cool, not wanting to confront her again. But the brown-haired trainer seemed to have different plans, and confronted Angie herself. The two argued for a while, until it got heated and the trainer just began laughing and left as quietly as she came. Angie tried to brush the encounter off, but was still left on edge by it.
She'd encounter the trainer a couple of other times, and while it never quite escalated like their first encounter, it always left a bad taste in her mouth. The trainer was anti-Plasma to her core, and nothing Angie could say about her own morals would change the trainer's vision of her.
Team Plasma slowly expanded back to its former infamy, and Angie quickly realized she couldn't be as carefree as she previously was, and was inevitably arrested. Angie was arrested on a night she was supposed to meet up with Colress somewhere, which ended up making her anxious for his safety. Still, she tried to swallow her fear, and was able to manage an escape from the relaxed holding facility. When she retained contact with Colress, she was glad to hear he was alright and that he had tagged along with a traveling group of trainers in order to make it to his destination. He also mentioned a new project Ghetsis had given to him that he was excited to try out.
While relieved, Angie was uneasy about the 'project', once again knowing Colress would create just about anything, morals aside, but she left the feeling in favor of knowing her friend was ok.
For a while, things went back to business as usual, or about as usual as business could get for someone running from that law and moving freely with the wind. Angie was able to live to her whims, exactly how she wanted to. Since she was Plasma's enforcer, she didn't really have much work cut out for her, apart from keeping grunts in check, so she instead used that time doing as she wished. Angie wanted to blissfully ignore the future, because, in all honesty, she had no idea what she was going to do outside of the moment. Nonetheless, she continued on her way, doing whatever she felt like.
Death (21)
However they did it, Plasma had captured Kyurem. Only Ghetsis and Zinzolin knew what they were going to do with the pokemon, and the rest of the team, including Angie, was left in the dark. Colress had neared completion on the experiments and project ordered by Ghetsis, and the team was itinerary to Opelucid City.
Angie was only told what would happen a few days before the plan was meant to unravel - using Kyurem's power and Colress's work, the team was to attack Opelucid and cover it with ice. It was by this point Angie had become numb to Ghetsis's cruel ideations for the people of Unova, so she didn't truly think anything of it. The goal was to not only strike fear into the hearts of the people of Unova, but to cause a diversion to obtain the DNA splicer used to fuse Kyurem and one of the two Unovan dragons.
Angie was set to be on the ground at the time; she was given a gun smuggled from the underground - as they'd been highly illegal for decades. Angie didn't want to use it, and felt that if everything went smoothly, it wouldn't be much trouble at all going through with this mission.
How terribly wrong Angie was. The attack exceeded her expectations of what Plasma can do, and while she tried to keep her emotions buried, she couldn't help but feel a bit shellshocked from seeing the entire city turn to ice. She thought about Colress, and if he truly knew this is what he was working towards. Her thoughts were interrupted when she heard a man with a large haxorus shout out to her, who began aggressively chasing after her. The dragon pokemon didn't do well on ice, and Angie was able to quickly and nimbly outrun it. Once she was sure she was out of its sight, Angie continued her mission of looking for the building where the splicer was located.
It was only a matter of a coincidence that Angie ran into the trainer that had been causing her trouble again - this time accompanied by an arcanine and lucario. The trainer shouted at Angie, blaming her for all the bad things that had happened. While Angie tried to ignore her yelling, she noticed a glow from her bag - the DNA splicer was poking through.
Hesitantly, Angie thought she could use the weapon she was given for intimidation to get the splicer and not have anyone get hurt. As much as she loathed the trainer-pokemon that took her eye, she couldn't imagine shooting her unless she had to. But when Angie pulled the gun out to make a threat, it caused the trainer to snicker and draw her strange, inhuman claws, before charging forwards. Angie couldn't think, and pulled the trigger by instinct before being hit with the blow the trainer had for her.
Angie was killed almost immediately from it, and the pokemon running around as a trainer was incapacitated from the bullet wound in a critical location.
She just wished she could've said sorry for all the mistakes she'd made.
Revival (2027)
As it usually goes, Angie woke up disoriented and confused. It took a couple of seconds for her to fully realize her surroundings, but she was able to determine she was in Opelucid, as she had been when she... wait a second. There was no blood, no pain - Angie was perfectly fine aside from maybe a headache. What was stranger was that the town around her was absent of any ice, and it was actually quite warm.
Angie gathered her senses and got up, and decided to make her way to the nearest Pokemon Center to try and phone Colress. It was late at night, so she was unsure if he was awake. The phone rang, and hung up, so Angie tried again. The second time she called, she got a response - a very sleepy 'hello?' from Colress. Angie started talking, but Colress cut her off, asking if this was all a cruel joke. Angie was confused, denied so, and Colress just told her to give him the address of the Center she was in. She did, and he hung up.
It took Colress about 30 minutes to get there, and when he did, his face was washed in disbelief. Angie tried to approach him casually, when Colress grabbed her in a tight hug and began crying. Angie came to realize something about her being here wasn't right, especially given what the last thing she could remember was. The two stood there for a long time, finally reunited once again.
Colress took Angie to his home in Lostlorn, and made a point to be quiet, which Angie followed. Once they got to his lab, Colress explained what had become somewhat evident to Angie: she had died years ago, yet somehow, was standing there today. Colress was, of course, overjoyed, but was interested as to how and why. He did run some quick tests, none of which came conclusive. Angie tolerated this, but just felt that both of them should accept what had happened as it was. When morning came, Colress took Angie back to his parent's house in Straiton. There, the two talked for a long time about all the things Angie had missed, and Angie was able to reunite with Alexis as well.
In the Dreamyard, Angie had accidentally uncovered that she had inherited the power of Reshiram - who Angie learned was destroyed by the DNA splicer. She thought it made sense for divinity to be involved in raising the dead, but questioned why it had to be her.
It was still a bit hard to cope with being back after such a long time, but Angie had always lived in the moment anyways. What Angie was mostly concerned for is what she'd do now - she lived in a world that thought she was dead, and while she had a nihilistic attitude for the longest time, she was as far as she knew, a god now. It was a lot to take in, and Angie felt she needed something to help her get her drive back
Galar Adventure (2027-2028)
While browsing the internet, Angie came across an ad for Galar tourism, noting the upcoming league tournament in Galar as a selling point. On impulse, Angie decided that she wanted to go to Galar.
Colress and Alexis both questioned her decision, but Angie seemed sure of herself. Besides, what did she have to lose? With the power of turboblaze, Angie could get there and back with a travel time of about 30 minutes both ways. She made sure to pack her things, and was about to be on her way when Colress insisted she take a pokemon with her, and offered a meowth he had previously been keeping. Angie refused, but took the pokeball with her just to make Colress happy.
She had intended for the trip to just be a different perspective in the countryside, but it turned into something else completely when she was mistaken for a young boy named Hop's friend, and Angie had to save the boy from a mysterious creature that lived in the Slumbering Weald nobody dared visit just outside of the town.
It was from this that Angie met the region's champion, Leon, who happened to be Hop's older brother. He had asked if she was a trainer. Not wanting to say no in front of the champion, Angie reluctantly said yes, and that was how Angie got herself sponsored in the Galar league. She was tasked with babysitting Hop to make sure he didn't get himself hurt in the wild area, and Leon offered his league sponsorship in return.
Angie felt unattached to her meowth at first due to her fear, but was fast to make an attachment after training with her, and named the pokemon Mitzi. It seemed she had quite the talent as a trainer, too, and quickly gained a small following of fans in the league.
During her adventure, she met a girl a bit older than Hop named Marnie, and began making sure she was okay during her adventure as well. Marnie and Angie developed a mentor-like sisterly relationship through adventuring, even though Marnie already had a brother of her own back home. Angie was later able to meet Marnie's brother, and the two were able to get along well from their shared experiences.
With the tournament going on, though, Angie couldn't help but smell something sinister on the horizon. She had never gotten a very good vibe from the league's chairman, as she reminded her all too much of another manipulative rich old man from her past. It turned out Angie's intuition was correct, and in order to save the region from an overflow of power, Angie had to defeat Chairman Rose in battle and summon the medieval heroes of Zacian and Zamazenta.
Together with the sword and shield pokemon, along with Hop, Angie was able to defeat the fell god Eternatus - which was Angie's first real battle using her powers as a legend.
The day was saved, and Angie gained national attention, which was a bit much for her to handle. Still, it was because of her that the league was able to go on, and the future was bright once again.
Present Day
Angie is still going through the tournament, and has managed to be one of the last standing challengers, with Mitzi by her side. While she thinks it's funny in retrospect how it happened, she's glad she became a trainer, despite how much she loathed the idea before. She's learned how to be more social and open with others, and while it's still difficult for her at times, she finds talking to others is more enjoyable now.
She's found valuable friends in both Leon and Sonia, and while the two come from wildly different backgrounds than her, they always seem to be there to support her. Which isn't to forget Marnie and Hop, who are almost like found siblings to Angie. While she's much older than both of them, she feels like she's learned a lot from them, too. She almost has her own little family in Galar, and she enjoys the company of all of them.
And Colress... who Angie is still in frequent contact with, texting almost every day. Their relationship is the same as ever, the two of them like brother and sister. While he seems to be avoidant about disclosing his relationship status despite the very present rings on his finger, Angie doesn't mind much, and is able to respect his boundaries.
The tournament goes on, and while Angie might have a bit of a ride left, she's found a reignited determination to go through it with blazing confidence.
Skills
Emissary of Reshiram:
Symbol of truth:
Angie... doesn't... really know what this is supposed to mean, and nobody else does, either. Though historically, Reshiram has been a symbol and beacon to those who seek the truth.
Turboblaze:
The ONE THING that Angie DOES understand. Reshiram's tail functions as an electric turbine engine - it absorbs electricity and converts it into heat energy. This energy can be used for a variety of things, from being used as a jet engine while flying to even changing the weather for short periods of time.
Guardian of Unova:
Since Kyurem split, Reshiram and Zekrom instead took up the role of protecting Unova. While the two dragons historically haven't gotten along, they work together to keep their home safe. Angie is completely unaware of this.
Conditional immortality:
Legends stop aging physically at age 21, after that, they do not age and as such, cannot die from old age, though they can be killed through other means.
Physical strength:
Angie is quite strong, and it's something she prides herself in. In the absence of having pokemon due to her fear, Angie has gone to rely on her own personal prowess to deal with issues. Though she prefers the use of a weapon or tool of some kind, she's fully capable of dealing with certain things with her bare hands.
She's particularly good at parkour, as she would climb around the Dreamyard a lot when she was younger and gets a thrill out of risky stuff like that.
Determination:
Angie has an unbreakable will, and when she's determined to do something, she'll do it, no matter how tough - because man, Angie's tougher.
She's gotten herself into some less than favorable situations because of this, unfortunately. But because she just doesn't know how to quit, she more often than not gets herself right back out.
Angie's best friend since first grade. The two think of eachother as brother and sister, and up until Angie's initial death, were almost inseperable.
Though there's slight turmoil over the subject of Lune nowadays, they're still incredibly close - though don't spend nearly as much time together, as they've gone their own directions in life.
Originally bitter enemies who met in a deadly clash, Lune has since apologized to Angie - which Angie refuses to accept. Angie doesn't think she'll ever be able to forgive Lune for what she did, so the two are at a standstill. But for Colress's sake, they'll tolerate eachother
While originally just friends, Angie has grown a particular fondness towards Sonia. After realizing her feelings, Angie's actions around Sonia are sometimes a bit 'awkward', but Sonia thinks it's cute.
In timeline A, the two are in a casual romantic relationship.
Angie has practically adopted hop as a little brother. While she started out as his babysitter, she cares about his safety and ambitions deeply and has gone great lengths to protect him.
Angie and Leon are friends, and she tries her best to be there for him when he needs someone to lean on - Angie is well acquainted with emotional burnout, so the two offer support to each other.
Wishes he died a much more violent death, personally. Hated him with all her being, and discreetly began poisoning him slowly before her death. Nothing could undo the pain he inflicted on Angie, though.
Francis confuses Angie, and she can't really decide whether she's a square or tolderable. Kind of wishes that she'd grow a backbone, but would never say that to her face.
Has an internalized, one-sided rivalry with her. Angie doesn't like how she also acts like hop's big sister and doesn't want to feel replaced. Otherwise, they're on OK terms.